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Author Topic: Zards Teapartyclasses (Currently Restarting over)  (Read 128670 times)

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January 22, 2013, 11:27:57 PM
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Offline Zard1084

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Zards Teapartyclasses (Currently Restarting over)
« on: January 22, 2013, 11:27:57 PM »
I'm doing a Complete restart of Tea party classes because it was very messy and bad!

Current list of sane creative dev's:
Myself
Pikmin
Protoman
Smash
Gummywormz

if you wish to help make this a very respectable mod give me a shout on skype: ryan.zavertnik
or post it here on the topic.

Rules for classes:
1. Up to 4 classes can be submitted per person. (this includes both user classes and non-user classes)
2. The class must be well thought out. This will be determined by the team.
3. Mind the class spot limit. plus user submission limit.
4. If the user class is in CSCC it still counts towards the limit.
Optional: you can send in the weapon and skin sprites for your class too. (you don't have too do it... but it would be nice.)

List of class spots:
*currently being redone*

here is the download for the new tp: https://www.mediafire.com/?alw9ukeqcwyk6tb

Current Classes:
Zard1084
Smash
Protoman (not yd one)
Dakutoru

January 23, 2013, 01:06:00 AM
Reply #1

Offline CHAOS_FANTAZY

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Re: Zards Teapartyclasses (beta for now)
« Reply #1 on: January 23, 2013, 01:06:00 AM »
Suddenly a dramatic figure strides into the room.  He is carrying a large, heavy briefcase, and wearing a smile on his face.  "Tea Party Classes?"  He said slowly, his voice low and rasping.  "I like tea..."  And with a boom, he brought down the briefcase, slamming it on the desk and startling the short man sitting at it.  "I am heavy drafting guy," he announced, "and this is my Class Blueprint."  And with that, the briefcase opened.
(click to show/hide)
"...So.  You probably notice a sheer lack of sprites.  This is because there are none...yet.  If you think you can take the challenge of making this class...because I'm not going to lie, it's pretty complicated...I make sprites and bring them to you.  Yes?  Yes.  I expect answer soon."

January 23, 2013, 01:12:03 AM
Reply #2

Offline Zard1084

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Re: Zards Teapartyclasses (beta for now)
« Reply #2 on: January 23, 2013, 01:12:03 AM »
Holy... i-i t-think i-i can code this hopefully... dear god that wall of text... but also long as you send me the sprites i can try to code it but i may need a master coders help...

January 23, 2013, 02:07:32 AM
Reply #3

Offline CHAOS_FANTAZY

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Re: Zards Teapartyclasses (beta for now)
« Reply #3 on: January 23, 2013, 02:07:32 AM »
"Wonderful.  I cannot promise how long it will be until I return.  So good luck."
/me turns off narration mode

Okay so I did a little playtesting

Zard is still a little on the strong side.  He seems to rack up kills fairly easily, and is just all-around strong.  I recommend a nerf in either the armor department or ammo regen.  Also he seems to be able to pick up weapon energy (Tiny amounts, mind you, 2 Smalls = ~3 Danmaku Shots) from Energy Capsules.  I imagine that that wasn't supposed to happen.

Prinny is pretty strong as well.  His altfire is easily spammable as it travels quickly and locks the victim in place; its low damage doesn't even matter.  You can just dance circles around them and keep landing shots until they're dead.  I recommend a nerf to its projectile speed, perhaps a slight nerf to its fire rate.  As for the mainfire...I would buff its damage to 5, because I never find myself using it.

And Alice and Giant are just "Players with Weapons" Classes.  Garrr.  They need to think of something more creative.

January 23, 2013, 03:30:32 AM
Reply #4

Offline Laggy Blazko

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Re: Zards Teapartyclasses (beta for now)
« Reply #4 on: January 23, 2013, 03:30:32 AM »
How about "classes with reskinned Weapons".

January 23, 2013, 04:07:22 AM
Reply #5

Offline Zard1084

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Re: Zards Teapartyclasses (beta for now)
« Reply #5 on: January 23, 2013, 04:07:22 AM »
lol Blazko
But yes i'm nerfing my class and the weapon energy pickup is on purpose for now and prinny is a "girl" and i'm adding a ammo bar for prinnys class so the weapon wont be so op anymore and alice and mega are going to get custom weapons soon....

January 23, 2013, 05:56:16 AM
Reply #6

Offline FTX6004

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Re: Zards Teapartyclasses (beta for now)
« Reply #6 on: January 23, 2013, 05:56:16 AM »
So we can make any classes we want.

January 23, 2013, 06:30:11 AM
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Offline Super Bros Bros

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Re: Zards Teapartyclasses (beta for now)
« Reply #7 on: January 23, 2013, 06:30:11 AM »
Pretty much yeah
But you have to provide sprites and what not
Also the idea has to be interesting
And slightly original
However I fear this is just going to become rejected CSCC ideas

January 23, 2013, 02:27:53 PM
Reply #8

Offline Zard1084

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Re: Zards Teapartyclasses (beta for now)
« Reply #8 on: January 23, 2013, 02:27:53 PM »
I don't mind my classes becoming the Wip and rejected CSCC classes mod its mostly why i made this classes mod in the first place lol
its so people can get there class tested and stuff and rejected classes from CSCC can be put into this mod so they can still be played but don't worry i'll keep everything in balance when i can
in other words this is just for fun and stuff and its so i can get coding experience also

January 24, 2013, 12:02:27 AM
Reply #9

Offline Super Bros Bros

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Re: Zards Teapartyclasses (beta for now)
« Reply #9 on: January 24, 2013, 12:02:27 AM »
And I the spriting experience
Also if your weapon needs sprites I can do them for you if you have a concept of what the weapon looks like
and the idea of it done although spriting it yourself is also an option

January 24, 2013, 12:13:22 AM
Reply #10

Offline SmashTheEchidna

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Re: Zards Teapartyclasses (beta for now)
« Reply #10 on: January 24, 2013, 12:13:22 AM »
Well, since this seems to be a lot more public friendly than CSCC, (and a lot more active, currently) I want to submit Smash in so that I can have him properly tested. Now that I've gotten his layout figured out (for the most part) I'm actually quite excited about him.

Quote from: "Gizmo The Cat"
(click to show/hide)

The way I'm going about it is a tad complicated. I'm going to make each attack as an individual weapon. Then after they're all done, I'll try to compile them all into one. If I need help in coding anything, it's that part.
Naturally, Smash isn't nearly ready enough to be submitted.

The main thing I'm worried about at the moment are the HUD sprites. I don't feel like I can make them look good.

January 24, 2013, 01:01:40 AM
Reply #11

Offline CuddlyZebesian

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Re: Zards Teapartyclasses (beta for now)
« Reply #11 on: January 24, 2013, 01:01:40 AM »
(click to show/hide)

Alright, bit messing around here and since most everyone's making their own likeness in here, I wanna throw mine in:

(click to show/hide)

Can't think of anything special so won't bother. I just would wanna be a derp and run around as a zebesian in a skirt shooting people in the face.

January 24, 2013, 01:04:34 AM
Reply #12

Offline Zard1084

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Re: Zards Teapartyclasses (beta for now)
« Reply #12 on: January 24, 2013, 01:04:34 AM »
Quote from: "Gizmo The Cat"
Well, since this seems to be a lot more public friendly than CSCC, (and a lot more active, currently) I want to submit Smash in so that I can have him properly tested. Now that I've gotten his layout figured out (for the most part) I'm actually quite excited about him.

Quote from: "Gizmo The Cat"
(click to show/hide)

The way I'm going about it is a tad complicated. I'm going to make each attack as an individual weapon. Then after they're all done, I'll try to compile them all into one. If I need help in coding anything, it's that part.
Naturally, Smash isn't nearly ready enough to be submitted.

The main thing I'm worried about at the moment are the HUD sprites. I don't feel like I can make them look good.
well i can add your class in when i can but my coding skills still need work but if you already have a class ready i can put it in so it can be playtested and your spriting skills are great so don't worry about it so much ok?

Quote from: "CuddlyZebesian"
(click to show/hide)

Alright, bit messing around here and since most everyone's making their own likeness in here, I wanna throw mine in:

(click to show/hide)

Can't think of anything special so won't bother. I just would wanna be a derp and run around as a zebesian in a skirt shooting people in the face.
Can you be more detailed please? and welcome to the fourms CuddlyZebesian

January 24, 2013, 01:20:37 AM
Reply #13

Offline CuddlyZebesian

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Re: Zards Teapartyclasses (beta for now)
« Reply #13 on: January 24, 2013, 01:20:37 AM »
Quote from: "Zard1084"
Can you be more detailed please? and welcome to the fourms CuddlyZebesian

Detailed. Well, specifically, what are you looking for? I'm not sure what exactly to define, figured a bass reskin with a modded weapon wasn't too hard.

January 24, 2013, 01:24:44 AM
Reply #14

Offline Zard1084

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Re: Zards Teapartyclasses (beta for now)
« Reply #14 on: January 24, 2013, 01:24:44 AM »
First take a look at my class on the first post see how detailed i was or take a look at gizmo's post to see how to be detailed with your class ok?