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Topic: Character Catalog (Read 99271 times)
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September 30, 2014, 10:29:42 PM
Reply #165
Gumballtoid
MM8BDM Extender
Recipe for Success
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Date Registered: July 13, 2011, 10:27:00 PM
Re: Character Catalog
«
Reply #165 on:
September 30, 2014, 10:29:42 PM »
Relocated, see page 1.
Logged
October 07, 2014, 03:27:42 AM
Reply #166
Hilman170499
MM8BDM Extender
BLUE FOR DAYS!!!
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Date Registered: March 18, 2012, 05:49:26 AM
Re: Character Catalog
«
Reply #166 on:
October 07, 2014, 03:27:42 AM »
It's been a while, so here's a grey-zone villain.
(click to show/hide)
Name: "Brown Viper"
Appearance:
A person whose age is unknown, possibly in his teens, but we can't say for sure. He may not even be human at all, further debating his age. He's also a bit on the pale side and has orange eyes.
He mainly dons a black lightweight leather thief's outfit. However, his most distinct feature is a brown hood with a snake motif, complete with fangs sticking out. This motif is completed with a very long matching scarf with one end wrapped around his neck and the other end sticking out.
Personality:
At first galnce, Viper is the kind of guy you would hate. He's cynical, selfish and paranoid. Therefore, he has this tendency to berate everyone. He is willing to do anything to get the upper hand, even if it means playing dirty. He has a reputation of poisoning strangers and even his own allies. He also lacks any trust, and even if he trusts someone, the trust would just go away quickly. His favourite philosophy is "every man for himself".
However, looking beyond that, he has standards. He is never willing to kill, because he does not take lives, he merely wants to maintain his own. He states that he is a survivor, not a murderer.
Backstory:
Not much is known about Brown Viper... A snake-man just showed up in Cutopia. He poisoned strangers who don't do things his way and he robbed food and basic supplies. However, Viper's thievery toned down when he took up bounty hunting to earn money. Even then, he's still not above comitting amoral acts, and the civilians still hate him. I guess the feeling's mutual...
Weapon/Other Abilities:
Brown Viper is an expert in dirty fighting and he will do worse if possible and won't stop until the opponent is properly subdued.
Viper Fang:
His signature dagger, made of titanium. It also has an overly long tassel made of leather attached to the handle which can serve as a long-range whip. His dagger is also his primary mean of poisoning.
Odynotoxin:
Brown Viper's special poison solution. However, it works like venom and needs to get inside the body to function. The poison is stored in the form of either glass vials or flasks which Viper carries around. He applies the poison either by injecting it via dagger or by shaking the container and tossing it, leaving a small cloud of poison that functions when inhaled. The poison is never fatal, but leaves a poweful pain in the body. Increased dosage merely makes it more painful. The posion is also temporary.
Para-odynotoxin:
In case of emergencies, Viper carries around a special antidote made to counter his poison. Of course, given his nature, he only uses it when he poisons himself by accident. However, his major weakness is when one gets their hands on the antidote.
Camouflage:
Surprisingly enough, Viper's snake motif comes in handy. When he closes his hood and crawls as low as he can, he makes the illusion of a real snake. Since he's a dirty fighter, he will abuse this to catch the enemy off-guard.
Other:
-His true name is not even known. However, he has various nicknames, but he insists everyone calls him Brown Viper.
-This other day, he tried to eat a rat for his survival. Let's just say he could tell anyone that being ill and alone is a fate worse than death.
-With his expanding criminal record, it's a wonder why anyone hires him anymore.
Logged
October 22, 2014, 08:10:09 PM
Reply #167
Gumballtoid
MM8BDM Extender
Recipe for Success
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Date Registered: July 13, 2011, 10:27:00 PM
Re: Character Catalog
«
Reply #167 on:
October 22, 2014, 08:10:09 PM »
Though it truly wasn't necessary, Rudolph Hitler's profile has been overhauled. See page 2.
Logged
October 22, 2014, 10:41:48 PM
Reply #168
Zero1000
Standard Member
How did I do this?
Date Registered: October 08, 2014, 03:08:19 AM
Re: Character Catalog
«
Reply #168 on:
October 22, 2014, 10:41:48 PM »
Here's a character i commonly use in roleplays:
(click to show/hide)
Name: Zero
Appearance:
Zero looks like an human. He uses a cyan turtle shell without the disadvantages of a turtle, uses black pants and shoes made from hellish monsters hide, and uses a helmet also made from it.
Personality:
He is quiet, curious and likes to help. He hates villains, and likes to fight. He can be quite helpful on finding things and other things.
Backstory:
He apparently was the last survivor on his planet, Terra, then after some years the core of the planet exploded, blasting everything on the planet away. He ended at a coast near a village called Sylvan City. There, he woke up and saw people. They mistaken him for an human, due to his appeareance. However, he now lives there, protecting the town.
Weapon/Other Abilities:
Titanium Maul
Zero has a blue maul made of titanium, with emerald encrusted on two sides. The emerald gives the maul a special power to push opponents farther.
Arctic Necklace
This collar is made from special kinds of feathers. This gives Zero ice powers.
Icy Wind
: Zero uses his hands to make a cold wind that can actually cause damage. It can even freeze.
Ice Shards:
Zero throws a lot of small, sharp ice that can hit many times the same person.
Ice Sphere:
An sphere made of ice. It can break onto more ice shards to cause damage to more people and work as a trap.
Earthquake
Zero smashes the floor so hard that he can create an earthquake near him, damaging anyone near him.
Other:
Zero is mostly confused for a human due to his appeareance. But now he is rather used to this.
Visual:
Logged
October 23, 2014, 01:19:21 AM
Reply #169
chuggaafan1
Standard Member
not a fan, really
Date Registered: November 26, 2010, 06:14:05 PM
Re: Character Catalog
«
Reply #169 on:
October 23, 2014, 01:19:21 AM »
Overhauled Jolene, credit to SmashBro for her backstory.
EDIT: Yeah, okay, that was a big block of text of which I, uh, I apologize for. Spaced out the profile and added some colors.
Logged
November 08, 2014, 03:18:04 AM
Reply #170
Jatea
Enthusiast
same
Date Registered: December 26, 2010, 02:32:48 AM
Re: Character Catalog
«
Reply #170 on:
November 08, 2014, 03:18:04 AM »
I've given up on stuff by now so have something made in like 5 minutes
(click to show/hide)
Lison
(The Dog)
“Growl! Bark! Whatever else dogs say!”
Appearance
Lison is a giant robot, dwarfing the average person by about 2 feet, with giant drills extending from his shoulders, his feet, and his stomach. He has mostly tan armor with occasional specks of red, purple, and blue. His helmet somewhat resembles an average dog, and his red eyes and perpetually clenched teeth give him a mean look.
Personality
Lison is fairly dim since he's a dog, but he's also fairly protective of anyone that he takes a liking to – namely, his current owners, TGOT and Freeze. Lison doesn't know really much about the world, but he likes meeting new people.
Backstory
Lison was wandering around Magic Man's Carnival and Casino, searching for his original creator who abandoned him long ago because he got bored with Lison. He ran around the Casino and accidentally crashed into the businessling TGOT and the mercenary Freeze. The two of them couldn't resist Lison's charm, so they effectively adopted him, gaining joint custody of him. TGOT and Freeze decided to get Lison a dimensional passport so he could travel between the Dimensions whenever he wanted to, and right as he was handed his dimensional passport, he barked and said
“Growl! Ruff! Whatever else dogs say!”
Lison’s Equipment & Abilities
Dimensional Passport
– Lison has no natural dimensional-traveling capabilities, and this Dimensional Passport allows him to warp to any Dimension he feels like warping to.
Drill Boost
– Lison never learned how to drill into the ground, so instead he uses his drills to propel himself into the air and keep him airborne. Occasionally he has been seen to reach the clouds with his Drill Boost. He says that chey taste like watery cotton candy.
Tread Dash
– Lison can turn his legs into treads and move around quicker than he could with his legs. Treads are horrible at climbing stairs, though. He learned that the hard way.
Endearing
– It's really difficult to resist how adorable Lison is. He just makes anyone that was neutral towards him fairly friendly towards him, although the few people who don't enjoy his presence probably won't be affected by his charm.
Other
Hi Karp :>
the Artwork
(click to show/hide)
Logged
November 09, 2014, 05:43:21 AM
Reply #171
xColdxFusionx
MM8BDM MM&B Contributor
Date Registered: August 02, 2011, 01:07:17 PM
Re: Character Catalog
«
Reply #171 on:
November 09, 2014, 05:43:21 AM »
(click to show/hide)
The Interdimensional Stability Protection Agency
"When you've seen the things I have, you learn one very important lesson: reality is relative."
Whispered about in hushed rumors, the organization commonly known only as the Agency is shrouded almost completely in mystery. The rumors say they wander time and space, protecting worlds from dangers they cannot see. Whether or not they are real is a mystery, though a select few claim to have seen them in action...
Logged
November 16, 2014, 06:01:31 AM
Reply #172
chuggaafan1
Standard Member
not a fan, really
Date Registered: November 26, 2010, 06:14:05 PM
Re: Character Catalog
«
Reply #172 on:
November 16, 2014, 06:01:31 AM »
Yeah, uh, I just came up with this on the spot.
(click to show/hide)
Candice Macoome
The name's 'Macoome!'. It rhymes, with doom! And you'll be meeting the guy I stole this from: ALL! TOO! SOON!
Appearance
: A young-to-middle-age woman, about 30, with brown hair and pink, black, blonde highlights, and a red highlight mixed in, depending on her mood in the morning. She wears simplistic shirts, generally mono-color t-shirts or turtlenecks, and always wears black shorts. Seriously, she has like 10 pairs of black shorts in her wardrobe, it's sorta weird. She's abnormally tall, clocking in at 6'4. Generally, she either makes sure whatever she wears has pockets, or carries around a small, pink satchel. Inside, there is a large assortment of candy. She has one hell of a sweet tooth.
...However, this is her more public appearance. When she feels she's comfortable with a person or group of people, when she needs to conserve energy, or when she needs its powers, she instead melts down and becomes an incredibly short (like, 4'5), pink human-esque form. In this form, she has nothing to cover (though she generally still wears clothes), has black sclera, red eyes, and a consistent sort of "hair", that're actually short, prehensile appendages.
This is a pretty good idea of what she'd look like, minus the eyes.
Personality
: Candice is an interesting lady. She's very brash, often rushing into something without thinking of consequences beforehand. She also has something of an inflated ego; she thinks rather highly of herself for her fighting prowess, which, admittedly, is very good. She's a horrible judge of power, though, and if she sees someone who she thinks is significantly stronger than her, she'll weave her words to attempt to get out of a fight. She's also generally poor with money, and sets herself a budget each month. Granted, each budget is more than the average worker makes in half a year, but she's so lavish it hardly matters.
Backstory
: Born of a Majin and Human couple, and growing up in the slums, Candice wasn't exactly a happy child. Her father was always expecting more of her, and was generally abusive, while her mother was effectively The Devil, and thus never home. She created these lies about herself to help her keep a better image, much to the chagrin of her parents. As good of an image as she tried to keep, many people saw through her lies, and treated her even worse. One day, she wished she were just "a simple candy bar", and cried herself to sleep. The next morning, she was a sentient chocolate bar, able to manipulate cold. She eventually managed to turn back, and harness her powers. She managed to scare her tormentors, though she'll tell the story as if she beat them up. One day, she decided to use her powers in a legit fight, and entered a beginner's tournament, of which she won with ease. She's worked her way up to being one of the most renowned fighters locally, though she only generally does big tournaments. She goes to other countries to enter tournaments, but she's far from a big name in other places, though not without her fans. Due to her inconsistent income, she generally does less...scrupulous things as a night job.
Powers:
Flight
: This one's simple, she can fly without any external help, at a veeeeerrry slow drain to her energy. As in, slower than sleeping.
Transforming
: Here is her bread and butter. Candice can transform into...candy. Like, a chocolate bar or something. She gains power based on what she turns into. For example, when she is a jawbreaker, she gains immense physical strength, or when she's a lollipop, she gains control of nearby water. This power can not be copied by a non-devil under any circumstance. She also has some more standard shapeshifting abilities, such as her "pure" form, as well as limited amounts of physical editing in her human form.
Chocolate Beam
: Not unlike Majin Buu, she fires a thin, slow beam with a spiral around it that turns whatever (living being) it hits into a small, chocolate gingerbread man. Despite the name, this creation is nigh-inedible, but instead is open to physical attacks for a short time, and attacks in this form hurt a LOT. This transformation doesn't last long. However, if it hits something insentient, the target is turned into whatever candy Candice can think of, and is completely edible. If Candice's transformation power is copied without being her species, they instead do this attack. If Candice herself is hit with this ability, she still is weak to physical attacks, but retains her liquid chocolate power of heat manipulation.
TL;DR "I'm no ordinary candy, I'm the strongest candy there is!"
Weaknesses:
-If you burst her "Ego Bubble", she's very sensitive and frail, refusing to see anyone for long periods of time
-She is vulnerable to her own Chocolate Beam
-Bad PTSD over her years of abuse.
Edit: I have a really bad habit of not bolding.
Logged
November 20, 2014, 03:15:56 PM
Reply #173
Rui
MM8BDM Extender
I believe in you!
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Date Registered: November 05, 2011, 12:47:57 PM
typed on iphone so i shall fix up a few stuff when i get hom
«
Reply #173 on:
November 20, 2014, 03:15:56 PM »
It's time!!
(click to show/hide)
Name:
Malia Marcelette
Appearance:
(i actually drew this 2 years ago when she was originally a nameless OC but i knew one day this would come in handy.)
Personality:
A tomboy-ish lady who will do as much in her power to help those around her. Bold, kind, and having an extroverted aura, she often loves to talk with people, even if it's just small talk. She can be a bit modest, often not wanting to attract too much attention as she can be a little shy. She often serves as the Team Mom of the group, and if not, still usually likes to pitch in advice whenever she can. When she's in an uncomfortable situation, she can be a bit snappy and blunt, but is willing to reconcile if she feels she went too far or feels they didn't really deserve it. She is loyal to her friends, and will so anything she can to help them out.
Backstory:
Not much is known about Malia. Even she doesn't know herself! When she was very young, she used to live in a big, luxurious mansion. Her family has had a history of practicing magic and using it for the good of others. She has no siblings, and if she did have any, it was her family tradition that the eldest brother of the family was to lead on the family and be the head. However, as her mother had died soon after the birth of Malia, her father had no choice but to break off the tradition and give Malia permission to learn magic. As a youth, her mother's dear friend took care of her, ensuring she lived a healthy childhood. Unfortunately, she was only able to learn the very basics of such magic, as her father suffered a tragic death one day, when Malia was out of her home. After this incident, the coming several years were a blank to her, and it is unknown whether it was due to the trauma of the event or another reason that she can't remember, however, it was during this time period that her magic was enhanced and improved, but it is unknown how, at the moment. At some point, she arrived to Cutopia. She eventually befriended Cookie, the local baker in the bakery, and often hung out with her.
Weapon/Other Abilities:
Illusions
- She can make illusionary clones of her selves and trick people into thinking there are multiple copies of her. Should they strike a clone, the opponent will be left open for a free attack.
Velocity Orb
- The longer she charges this, the faster and more powerful the attack will become. The downside to this is that it takes more time for it to become more powerful, leaving her open for attacks.
Bonk
- If all else fails, proceed to hit the enemy with the staff itself. Would probably be an overhead move.
Other:
She sometimes spaces out whenever she's bored.
Logged
November 25, 2014, 11:54:33 PM
Reply #174
Jatea
Enthusiast
same
Date Registered: December 26, 2010, 02:32:48 AM
Re: Character Catalog
«
Reply #174 on:
November 25, 2014, 11:54:33 PM »
And today I bring to you losers something that's been long overdue (except not really)
(click to show/hide)
Dick Kickem
(Roaster of Rump)
“It's time to chew ass!”
Appearance
Dick Kickem has a spray-on tan, dyed turquoise hair, some reflective sunglasses, and a moderately buff physique. He typically has on a light blue tank top paired with two shoulder guards fashioned out of jagged metal and a belt buckle with the Kickem Symbol attached to two seatbelt straps. He also has on lavender sweatpants and a set of orange kneepads, also emblazoned with the Kickem Symbol. His shoes are his trademark Kickem Cleats, perfect for kicking.
Personality
If there's two things that Dick Kickem loves most, it's kicking and eating rump roast. Both activities are equally enjoyable for this simple man. He's rather chill, and can get along with nearly anyone, as long as they don't interfere in his kicking or in his consumption of rump roast. On occasion, he'll play a little bit of air guitar, although only in private.
Backstory
Richard "Dick" Kickem is the latest in a long line of Kickems. The latest addition to the Kickem family, his parents, Francis "Frank" Kickem and Hannah "Anna" Kickem, always encouraged him to practice his kicking skills. Whenever he stepped up to the plate in kickball, he would almost always kick the ball into the sun, and sometimes the other children would get mad, but the ball would eventually return from orbit, slightly charred but otherwise okay. Frank would always cook his best meal, rump roast, on Fridays, but it took a while for Dick to get used to eating rump roast. To the Kickems, rump roast was simply the back end of a pig, but cooked and seasoned to perfection. It was a pretty great time to be Dick Kickem.
Eventually, Dick had to leave home in search of better opportunities that lie in wait in the rest of the world. He left with nothing but the clothes on his back, a fresh set of Kickem Cleats, the kickball that he sent flying to the sun multiple times, and a satchel filled with rump roast and his dad's recipe for rump roast. He moved into the city of Agorix and started living it up in his new house, inviting everyone in the neighborhood to come party with him. Everyone played a fierce round of kickball, and Dick ended up kicking his kickball into the sun yet again. Everyone present was surprised, but eventually they came to their senses and congratulated him for accomplishing such a feat.
Later, after looking at the local message board, he decided to join a local combat tourney being hosted at the Duel Dojo. Through a combination of dumb luck and kicking prowess, Dick Kickem won the tournament. Everyone gathered at the Duel Dojo Pagoda for the after-tourney celebration, and at his victory speech, Dick Kickem looked at his watch and declared that:
“It's time to chew ass!”
Dick Kickem’s Equipment & Abilities
Kickem Cleats
– Dick Kickem's crimson cleats, given to him by his parents. These bestow the wearer with enhanced kicking abilities and act as actual armor for the wearer's feet.
Kickem Kneecaps
– The kneecaps that Dick Kickem wears on his knees, they protect his knees and can also emit a brief blast of flame, igniting whatever it hits.
Dick's Defenders
– The shoulder guards that adorn Dick Kickem's Shoulders, they protect his shoulders and can slash at anything that tries to get near him. He knows how to carry and safely wear his Defenders, so he doesn't get cut by them as often.
Combustible Kickball
– The kickball that Dick Kickem's had since his childhood, it synergizes well with a well-placed kick, often downing opponents when they get hit by it. The kickball can also be set on fire for additional mayhem.
Rump Roast
– Dick Kickem's favorite meal, the hindquarters of a pig. Seasoned properly and roasted to perfection, rump roast tastes absolutely divine, although the taste might take some getting used to.
Other
-Some of his tales are chronicled in the famous "the story of dick kickem" trilogy.
-(rump rump roast rump) (rump rump roast rump)
and their Artwork
(click to show/hide)
Logged
December 01, 2014, 09:36:12 PM
Reply #175
Jennifer
Standard Member
*Flaps arms*
Date Registered: October 31, 2010, 03:59:53 PM
Re: Character Catalog
«
Reply #175 on:
December 01, 2014, 09:36:12 PM »
Oh boy time for some ridiculous OCs.
Naomi Baaluxahl
(click to show/hide)
Name:
Naomi Baaluxahl
([ball-uksh-all])
Appearance:
Here you go.
Personality:
Calm, collected, and level-headed, with a touch of sassiness. She comes off as cold-hearted sometimes because of her past, but once you get to know her she'll treat you with the same respect that you give her. However, she can be a bit aggressive at times, usually around every New Moon phase.
Backstory:
Naomi was born in the colony of Pachyderm. She is the daughter of Godric Baaluxahl, the captain of Pachyderm's primary defense force, and Vivian Shadowlark, a rich noble from the neighboring colony of Mangonia (Both of whom are also spiderlings.) As a child, she was often made fun of for being physically weak, in stark contrast to her parents. Her father pushed her hard to train her, developing her physical strength as well as her intelligence through rigorous schooling. When she turned 12, her father enrolled her in a mentor ship in the defense force, teaching her combat basics with many different weapons. However, when she was 15 years old, her mother suddenly vanished, along with many other spiderlings within the colony. When she turned 20, she decided to leave her colony and become a nomadic traveler, searching for her mother's whereabouts ever since. She is currently 24 years old, and stands about 6 foot 7 inches.
Weapon/Other Abilities:
Naomi has many weapons and abilities at her disposal, which include...
Combat Pragmatist
- Having had training in all kinds of different combat situations, Naomi can use almost any type of weapon:
* Swords - With years of practice under her belt, Naomi's highest skill level resides in her sword usage, being able to wield a Rapier, Short sword, or Great sword effortlessly with just one arm.
* Archery - Having learned archery when she was working for Pachyderm's defense force, Naomi has the ability to use both a Short bow and a Long bow, with varying effectiveness.
* Magic - Naomi loves to read, so when she learned that she could use her love for reading for her duties on Pachyderm's defense force, she naturally took to it immediately. She can use basic elemental magic, such as
Fire
,
Ice
, and
Thunder
. She can also use intermediate
Healing Magic
, such as
Raise
and
Cura
.
Intelligence
- Because of her schooling, Naomi has a higher intelligence than most people. She's able to analyze a situation and decide the best course of action possible. She's been complimented on her skills as a tactician in the many skirmishes she's been a part of.
Spiderling hearing
- Because of her spiderling heritage, she has a very acute sense of hearing, being able to pinpoint a specific sound or voice in a room full of people.
Ovipositor
- Because of her spiderling heritage, she can create webbing that can immobilize someone, or to create traps and other utilities. On a non-combat related note, she also knits her webbing into silk in her spare time, creating her own clothes and armor accessories.
Weaknesses:
Although Naomi is a very tough opponent, she feels discomfort when attempting to wear armor because of her abnormal size. As a result, she'll usually fight in only cloth or leather armor, making her very susceptible to piercing attacks and ripping attacks. She also has very little magic resistance, and has a natural weakness to
Fire
.
Other:
Naomi has an odd fondness for rabbits, and she owns a pet bunny named Connie that she keeps with her.
Iris Ashliel
(click to show/hide)
Name:
Iris Ashliel
Appearance:
Whoop, a link.
Personality:
Shy, Naive, and very childish. Iris has the mentality of a 12 year old, and isn't afraid of showing it. However, around the full moon she gets over her shyness and becomes very outgoing and lively.
Backstory:
Iris is an angel from the colony of Pachyderm. Her parents were kicked out of heaven for harassing other angels, so she was forced to go with them back to the land of the living. She appears to have the body of a 20 year old, but her mind is still that of a 12 year old. This is because when she went to heaven, she had been only 10 years old. She was killed in a car accident, along with her parents and her brother, Marshall Ashliel. While she was in heaven, she was taught how to use a sword and a shield by her brother, as they constantly had play fights with each other. She is currently living with her parents and brother in Pachyderm's upper colony. She is 26 years old (Physically) and 5 feet 8 inches.
Weapon/Other Abilities:
Iris, although inexperienced, still has some combat abilities:
Flight
- Iris has the ability to fly freely using the four wings on her back. She can also sustain a glide for long periods of time.
Guardian Shield
- Iris owns her father's "Guardian Shield", an heirloom passed down for generations. It has the ability to stop most magical projectiles, and absorb it to heal the user.
Genesis Blade
- Iris owns her mother's "Genesis Blade", an heirloom passed down for generations. It has the ability to cut through most metals. However, it's fairly heavy, so she has a hard time using it.
Divine Priestess
- As a part of Heaven's Holy Order of Angels, Iris has access to
Divine Magic
, such as
Barrier
,
Holy
and
Curaga
.
Weaknesses
- Iris, having the mind of a 12 year old, is easily tricked and outsmarted. She also has a natural weakness to
Darkness
attacks, as well as attacks that can clip her wings.
Other:
Iris owns five pets - 3 cats, a dog, and a blue jay.
Travis B. Swordicus
(click to show/hide)
Name:
Travis B. Swordicus
Appearance:
Waist length, scraggy brown hair with a black highlight down his right side near his bangs, which is mostly unkempt and slightly curly with no attempts to make it look neat. He has brown eyes, slightly pale skin, and stands about 5'4". He is currently 25 years old.
His left arm has been replaced with a
mechanical clawed arm
, which is able to fire explosives or shoot flames at his foes. His usual outfit is an red shirt with shoulder, chest, wrist, and elbow guards, with accommodations for his mechanical arm, blue denim pants with knee guards, hip guards, and calf guards. He also wears red fingerless gloves and blue armored shoes. The metal armor parts are made of lightweight silver, allowing fluid movement and decent defense to support his glass cannon-like fighting style.
Personality:
Quiet, but brash, calm but wrathful, Travis' personality is as fluid as ice cream melting on the sidewalk. He's often non-sequitur, sometimes rambling about things completely unrelated to the topic at hand. However, in combat, he's quite level headed and knows how to command the battlefield using his mecha-arm and sword-fighting skills. When he's not in combat however he's very quiet and usually won't speak unless talked to. He's often called Insane purely because of his bipolar personality, but those who've gotten to know him can vouch that he's not a bad person, just a bit strange.
Backstory:
Originally a scientist in the first Cutstuff War, Travis was assumed dead after his defeat against the Yellow Devil in Agorix City. However, after his teammates left him, he awoke some time later alone in the desolated part of the city. He had lost the use of his left arm, as the bones within were completely shattered. He weakly picked up the parts of his old robotic copy of Rush, put them inside of his damaged knapsack, and spent 3 weeks roaming the streets of Agorix, until finding the Salburr Forest. Eventually, he found a crash site of a very old airship, and took up residence within this airship while he allowed his body to finally recuperate from the damage he sustained. Time passed, civilization changed, and as such Travis matured and honed his technological knowledge. At last, his magnum opus was created - The Falcon Claw, a new bio-mechanical arm to replace his ruined left arm. He used the make-shift lab within the airship to implement his new arm, testing it's capabilities within the forest. He then began to learn swordsmanship, mastering his skills with a blade so he could survive. A few years later, after turning 19, he finds a sword in a stone within Salburr Forest. Upon pulling it out, he names the sword Excalibur after the legendary weapon used by King Arthur.
Sometime in the future, he has finished repairing the airship he has lived in for these many years. He has added different adornments and things, making it resemble a Golden Falcon. Named the
Turbulent Falcon
, he set out to explore the world. He fought many dangerous foes, and became stronger both mentally and physically. As he began recruiting allies, he realized he could make money off of his misadventures. Thus, the Golden Falcon mercenaries was born. He has since then roamed the world in the Turbulent Falcon, helping those who are willing to pay him for his services.
Weapon/Other Abilities:
Travis has different abilities depending on what type of weapon he is currently using - Sword, Katana, or Claymore. In addition to his weapon specific skills, he can always use:
Blade Dancing
- Because of his peerless swordsmanship, Travis is able to perform powerful multi-hit combos with ease, and can chain together his skills to extend his combos for a long time.
Fighting Style - Glass Cannon
- Travis' armor is light for a reason - He prefers to overwhelm his opponents with powerful, lightning fast combos as opposed to absorbing damage like a tank.
Falcon Claw
- As a result of many months of production,
Travis was able to replace his withered left arm with the Falcon Claw
, which is able to act as a Flamethrower, shooting fireballs and streams of fire, as well as hurl explosive grenades or set the ground ablaze with nuclear-like heat. He can also use some special skills:
Overheat System
- When Travis uses the Falcon Claw too much, it will enter "Overheat" mode, which will cause all fire-based attacks from his Falcon Claw to deal bonus damage, but in exchange cause recoil against Travis when used. To deactivate, Travis opens multiple vents installed within the arm to cool it off.
Ignition Gatling
- Travis rapidly fires 3-5 volleys of fireballs at the foes, dealing more damage as more are shot out. In overheat mode he'll fire an extra volley and finish with a quick flamethrower stream.
Napalm Grenade
- Instead of his usual grenades, Travis can throw special grenades that will explode on contact, spewing flames all around the impact site that linger for awhile.
Combo Extension
- Travis can add his Falcon Arm into his basic attacks, allowing him to hit multiple times with both his weapon and his Falcon Arm in a combo to mix up his fighting style. He can also inflict burns on his foes with it.
Excalibur
-
The mythical sword of legend
, found within the sword in the stone. With it, Travis is able to perform multiple skills, such as:
Wolf Fang
- Travis jumps into the air, crashing down and impacting the ground with his sword, causing rock spikes to fly up around him.
Advanced Slash Combo
- Travis strikes with his sword 3-5 times, then finishes with a launching uppercut slash. Can be extended with more attacks by cancelling the uppercut.
Lightning Stab
- Travis rushes past his foes at blinding speed, cutting apart all enemies within his range. Deals high damage, and can be combined with Falcon Claw strikes to inflict burns.
Ventus Laminas
- A Katana forged of ancient meteorite metal, Travis prefers to use this the most often out of his weapons. With it, he is able to perform:
Zantetsuken
- Travis unsheathes his Katana, then slashes forward quickly. If it makes contact, it has a chance to incapacitate his foe.
Blood Creed
- Travis releases the Ventus Laminas' astral power, giving him life steal and a physical attack boost.
Cross Divide
- Travis unsheathes either his Sword or Claymore, striking his foe in an X pattern, which can inflict bleed upon his foe.
Cerberus Fang
- A mighty, two-handed claymore crafted from a dragon's tooth and a wyvern's ribcage. He can perform the following skills:
King's Light
- Travis envelopes the Cerberus Fang with energy, giving it doubled damage against undead foes and can pierce through armor more easily.
Windmill Combo
- Travis strikes with his claymore 2-4 times, then uses a continuous spin attack upon the enemy for about 6-8 seconds. Cannot be skill cancelled, and makes Travis a bit dizzy after use.
Sonic Blade
Travis slashes with his claymore, sending out a magical shockwave at his foes. Can hit multiple enemies.
Limit Release - Phantom Sword
- When Travis has taken enough damage, he can unleash
Phantom Sword
, where Travis summons a phantom copy of Excalibur after binding the enemy to restrict movement. Travis then wails upon the foe, ending with a cross divide attack. After usage, the phantom copy can be used by Travis to dual wield with any of his other weapons.
Resurrection
- As the years passed, Travis' ability to revive the dead has lost it's strength due to under use. He can no longer revive the dead, but in it's place he is able to instantly revive a downed or knocked out ally at the cost of 25% of his mana.
Tech Drive System
- After combining a Fusion Core given to him by Annette with his Falcon Arm's Nuclear Core, Travis accidentally created the
Proteus Core
, a powerful internal energy source for his arm. Using the new energy output, he created a system that allowed his Falcon Arm to use different elements or abilities depending on the drive currently inserted. He has access to the following Drives:
Frost Drive
- Switching to the Frost Drive allows Travis to change his Falcon Arm's projectiles into Ice element versions of his basic attacks, as well as give his current sword a chance of inflicting
Ice Burn
upon the target, which will slow down the affected target and cause slight damage over time.
Abyss Drive
- Upon switching to the Abyss Drive, Travis' projectiles remain the same - However, they now have increased damage at the cost of lowering his defense even more than normal.
Harmony Drive
- The Harmony Drive boosts Travis' Defense and Speed, as well as giving him a Regeneration Aura, at the cost of halving his attack power.
Weakness:
Travis, although balanced very well, is lightweight. He's much more prone to
wind
attacks, and is knocked back easier from heavy weapons.
Other:
Before he was the captain of the Golden Falcon mercenaries, he was a scientist and experimented with different fighting styles. He used to have a power armor that allowed him to take the different Rush Adapter forms, and shoot a Knight Crush-like projectile. Ever since the loss of his left arm, however, he’s been more taken to swordplay. He also insists that he was part of a “Cutstuff War”, but people frequently tell him that such a war never happened, confusing him to no end. Eventually, Travis had learned he somehow entered a dimensional rift upon entering the Salburr Forest, transporting him to the more well-known version of Cutopia.
Arnold Trigholms
(click to show/hide)
Name:
Arnold Trigholms
Appearance:
Standing at about 5'8" tall and 179 Lbs, Arnold isn't your average gear-head. With short black hair, tanned skin, a lanky frame, and turquoise eyes, he's usually seen wearing a dirty pair of blue suspenders and a white t-shirt, along with a hard hat equipped with a mining light.
Personality:
Hotheaded, aggressive, and has a bit of a short temper. However, he's pretty nice once you get to know him. Known for being the most rowdy member of the Golden Falcons, he's brash and outgoing towards his allies, and shows no sympathy against his foes.
Backstory:
Formerly an engineer from Pryona City, he used to work out in the desert during Pryona's mineral excavations. He would repair and operate most of the equipment used during the drilling. Upon noticing an airship landing down near Pryona one day, he went to investigate and was asked by the Golden Falcon mercenaries if he would be interested in becoming their ship's engineer. He accepted, quitting his job in Pryona and becoming a Mercenary.
Weapons/Abilities:
Arnold has two weapons at his disposal:
Titanium Great Axe
- Arnold has the strength to swing around a gigantic axe with just one hand, and can throw it like a boomerang if his opponent gets out of his range.
Portable Battle Ready Area Denying Sentry Turret (P.B.R.A.D.S)
- Affectionately nicknamed "Brad" by Arnold, he can setup a portable sentry gun that can be set to either automatically attack enemies or manually controlled by Arnold. It has two chain gun barrels attached to an omni-directional laser blaster, as well as 8 missile ports that can be launched at Arnold's command.
Body Builder
- Arnold frequently works out, and as such has one of the highest physical attack ratings of the mercenaries, as well as the highest physical defense. However, he's a bit on the slow side.
Technological Expertise
- Being an engineer, Arnold knows his way around machinery. He can repair most broken machines or robots, and can build almost anything out of some metal and wires.
Weakness:
Arnold is powerful, but very slow. Quicker enemies can take advantage of this and completely disorient him.
Other:
Arnold has a huge crush on Elly, but Elly doesn't seem to notice his attempts at flirting with her.
Elly Cynsis
(click to show/hide)
Name:
Elly Cynsis
Appearance:
Elly stands at about 4”10, with short, platinum blonde hair that goes down to her shoulders, usually adorned with a frilly white ribbon or two, and soulless, silvery-white eyes. Her skin is a ghostly pale color, and underneath her eyes are two yellow, triangular markings. She usually wears a very frilly, white Lolita dress, with multiple bows and other accessories adorning it, with a matching pair of striped black and white stockings and white platform heels.
Personality:
Elly is often very quiet and shy. At least, when she’s around multiple people. If you meet her on your own, you had better have an escape plan - Elly has a very cruel and sadistic side, albeit due to not having proper emotions, but nonetheless she is very terrifying to be around on her own. She often performs experiments on living creatures “to analyze what they are composed of”, for “scientific reasons”. All in all, Elly is someone you wouldn’t wanna meet in a dark alleyway.
Backstory:
Created by an unknown scientist in Agorix, Elly was the result of an experiment to embed the minds of humans into android AI bodies. Unfortunately, near the end of the original trial run, something went horribly wrong - Elly’s new android body rejected her brain at first, causing the scientists to manually force the transfer to finish. The end result twisted Elly’s mind severely, making her unstable and sporadic. She met Travis, Naomi, and Arnold as they were exploring an abandoned laboratory, presumably the very same one she was created in. Upon finding the room she had holed herself up in, multiple dead bodies were found strewn about; including the body of a young girl, about 7 years old. She was adopted by the trio, and became the fourth member of the Golden Falcon Mercenaries.
Weapons/Abilities:
Elly is very adept at magic, being able to use the following abilities:
Celestial Staff
- Elly’s most treasured possession, it allows her to cast multiple elemental attacks;
Thunderaga
- Elly rains down thunder bolts from the sky, causing severe damage to multiple targets at random.
Firaga
- Elly fires off a circle of flames, hitting all enemies within range. Has a chance to backfire and damage her teammates, however.
Blizzaga
- Elly summons an icy comet from the sky, crashing into one enemy and freezing them solid. If a fire attack connects with the victim, it’ll deal double damage and thaw them instantly.
Meteor
- Elly casts from her hit points to create a large meteor, raining it down upon the target and shattering it with a well placed Firaga to deal more damage.
Distortion Cloud
- Elly creates a cloud of toxic dust, which can cause multiple status ailments at random, such as Poison, Sleep, Berserk, and Paralysis.
Aspir
- Elly casts from her hit points, and drains MP from the target.
Electromagnetic Field
- Elly creates a jamming field, preventing other machines/electronic devices besides her from working until they leave the field surrounding Elly, or until Elly’s MP runs out.
Sadism
- Elly is emotionless, and thus has no qualms with using her full power when attacking enemies. As such, most damage she deals will be higher than normal - However, this also tires her out quicker, as she’ll exhaust her mana supplies quickly.
Small Size
- Elly is very small, height wise, which allows her to dodge attacks with ease.
Alchemist
- Surprisingly, Elly is good at Alchemy, able to transmute objects into precious metal easily. She's also a pretty good chef.
Weakness:
Being an android, Elly is very susceptible to
Thunder
attacks. She’s also rather small, so it’s hard for her to reach high locations without magical aid.
Other:
Elly is
very
sadistic at times, being known as the most feared mercenary on the team by the others because of her soulless nature. Before her brain was uploaded to her android body, she was an avid reader and loved to draw different pictures and such.
The Colony of Pachyderm
(click to show/hide)
Location:
The Colony of Pachyderm
In the far north west of Ecaron, deep within a ravine commonly known as "
Fortune Ravine
", the colony of Pachyderm resides. Undisturbed for centuries, life has prospered within the city, as well as it's neighboring colonies Mangonia and Djinn-torah. Many different races live within the three colonies, such as Spiderlings, Nagas/Sirens, Demons, and more. Some humans who have found the colonies have even taken up residence within their walls. Pachyderm is known for it's Sacred Flower Ritual, in which once every year, around December, the colonies gather together to celebrate and give thanks for their peace and prosperity they've been blessed with.
The Turbulent Falcon
(click to show/hide)
Location:
Golden Falcon Mercenaries' base - The
Turbulent Falcon
After being repaired by Travis, the Turbulent Falcon is now the headquarters of the Golden Falcon Mercenaries, a team of men and woman who travel the world for fortune and adventure. It is large, able to house all 7 of the mercenaries within it's walls. It contains a kitchen, multiple storage rooms, dining/living room, captain's quarters, three bathrooms, 12 bedrooms, and a treasury. It is currently crashed within the Salburr Forest once again, due to an engine malfunction caused by overheated parts.
The Golden Falcon Mercenaries
(click to show/hide)
Faction:
The Golden Falcon Mercenaries
A rag-tag bunch of misfits recruited by Travis throughout his adventures around Cutopia. Currently, the team consists of:
Travis B. Swordicus
- Leader + Tactician
Naomi Baaluxahl
- Second in Command + Seamstress
Renko Haan
- Treasurer + Merchant
Elly Cynsis
- Alchemist + Cook
Arnold Trigholms
- Engineer + Scientist
Echo Retraux
- Blacksmith + Artillery
Fiona Anajys
- Medic + Cartographer
Stealth Edit 7: Updated Travis' bio to retcon the war but also not.
Edit 8: Added Elly Cynsis, fixed Tyops.
Edit 9: Updated Travis with the
Tech Drive System
, as well as cleaning up Elly's bio a little. All current bios now reflect the ones posted on
The Tumblr Ask Blog for the Golden Falcon Mercenaries.
Stealth Edit 10: Updated the Turbulent Falcon to reflect current Roleplay shenanigans.
Logged
December 07, 2014, 03:24:04 AM
Reply #176
Jatea
Enthusiast
same
Date Registered: December 26, 2010, 02:32:48 AM
Re: Character Catalog
«
Reply #176 on:
December 07, 2014, 03:24:04 AM »
I'm back, but not for more characters
I just updated bits and pieces of the Main Eight +1 (
TGOT, Q-Man, Mark Brown, Dr. Fred
/
Bleegott
/
Citri 7025, William A. Truman, Rainflake
/
Argus
)
to be much less dated (mostly revising/retconning stuff, with a few typo fixes)
although TGOT was the most overhauled of the nine
I don't like seeing the "last edited: [date & time]" on my posts here but outdated data annoyed me more
and that's pretty much it
Logged
December 07, 2014, 04:32:46 AM
Reply #177
Galactan
Enthusiast
Excellence in Explosives
>
Date Registered: August 30, 2012, 04:24:46 AM
Re: Character Catalog
«
Reply #177 on:
December 07, 2014, 04:32:46 AM »
It got torn down but I'm rebuilding it.
Even in the middle of Radical Larry's Radical Arena madness
The Duel Dome
(click to show/hide)
In the heart of the mountain range bordering the Sardonia Desert, an exploration group found a crystal on a large mesa. No matter how hard they tried, they could not remove it from its place. In their attempts to cut it out, one particularly reckless explorer accidentally took a mining pick to his teammate's skull... only to see him suddenly reappear on the edge of the mesa, perfectly well. The explorers immediately knew something was special here, and went back to civilization with exciting news. Almost immediately, word of the place reached the ears of an ambitious businessman, who immediately laid claim to the entire mesa and began construction of a fighting arena. Though well out of the way, the arena attracts millions of viewers per year, all coming to see the spectacle of mortal combat.
Logged
December 11, 2014, 05:23:21 AM
Reply #178
Dr. Freeman
MM8BDM Extender
>
>
>
>
>
>
>
>
Date Registered: December 22, 2010, 10:43:54 PM
Re: Character Catalog
«
Reply #178 on:
December 11, 2014, 05:23:21 AM »
CSA2 is really freaking big. How did this happen
Anyhow, here's the Tinilo Packmap.
(click to show/hide)
Tinilo City
Tinilo City is one of the four major leading powers on Sectis, the others being Pryona, Sheilo, and Agorix. The city rests on top of a large cliff, and while the view is great, it makes travel a tad harder than it needs to be and usually the city can only be entered via train or Airship. Luckily, there are various trains going across the continent to Tinilo. There is a passage leading to the base of the cliff, but the outskirts of Tinilo are generally considered a bit dangerous due to rumors of past experiments, so it's entered a lot less.
The city itself can easily be split into four different wings, each with its own little niche, with a very large mansion resting in the center of the city where Sir Cale, the current ruler of Tinilo resides.
Tinilo generally focuses its attention on the advancement of technology and has an advanced science center where it studies just about anything it can. Though in the past, rumors of immoral experiments taking place were spread around the city, but shortly before Sir Cale came into power, an investigation was done on the science center that cleared away any rumors and made sure it was being run ethically.
In the grand scheme of things, the continent generally considers Tinilo to be a "second in command" on Sectis, with only Agorix easily outclassing the city. Tinilo also contains a rather small army, but due to Sir Cale's more pacifist means, it hasn't been expanded up on for quite some time. That being said, the army it does have are usually rather well at what they do and are only called upon for emergencies.
Writing locations is annoying. Let's have some characters.
(click to show/hide)
Sir Cale
Appearance: Sir Cale is a man of average height at age 28. He is almost always seen sporting a dark blue suit and coat with a green tie (that is usually covered up by the jacket). He has short light brown hair, although it is a bit messier than the rest of his attire.
Personality: If you could sum up Sir Cale in one word, it would probably be "polite". As leader of Tinilo City, he does everything in his power to make his city an admirable and safe place to live in. He tries to hold guests with high esteem and in turn, the people generally admire him right back. However, Sir Cale is interested in the politics of the continent and seeing suspicious activity coming from Pryona City, decided to be the one to step up and take action, even if it would make him a spy of sorts. But feeling that no one else will take the risk, he decides it's up to him. Though in his eyes, spying is much more preferable to downright war as Cale is very much a pacifist and will only go to battle as a last resort.
Backstory: Cale ended up on the outskirts of Tinilo when he was 22 years old, he was pale, sick, and it looked as if he was close to death. Luckily, he was rescued by a few guards in the area and brought to safety. Sadly, the man couldn't remember what happened at all other than the fact that
something
had caused him to get hopelessly lost. While he couldn't quite remember how he got there, Cale made the most out of his situation and took up residence in Tinilo. While he was offered to join the guard and through some sparring matches it was clear that Cale could hold his own in a fight, the man simply wasn't interested in the job and began to look into politics instead, studying the history of Sectis and the relations between the different countries. It was during this time that the people of Tinilo began to take shine to Cale as he was almost always around to help out with any situation, he was especially popular at some bulletin board located in town, and it was due to these actions that people started referring to him as "Sir Cale". Only a little longer than a year after his arrival, Cale was moved to Tinilo Manor where he assisted in handling the affairs of the nation. Sadly, only one year later the leader of Tinilo passed away quietly in his sleep. An election was held for who to take power and in the end, Sir Cale won the vote and humbly took power of Tinilo, trying to repay the kindness the city showed him two years earlier.
Weapons/Other Abilities:
While Sir Cale doesn't fight often, the one weapon he is proficient in is the spear. He keeps one hanging by in his quarters in case of emergency. There really aren't any fancy tricks to go with it, he's just good at using a spear.
(click to show/hide)
Radical Larry
Appearance: Larry is an interesting man with a pretty cool red blazer with an orange undershirt underneath. He has slicked back black hair and wears a really sick pair of sunglasses at all times.
Personality: Radical Larry is all about being...well, radical. While he thinks very highly of himself (wow I wonder how you could tell) he doesn't try to push others away, but instead takes his "radical-ness" to be an entertainer. How radical he actually is is left to interpretation.
Backstory: He's Radical Larry, he doesn't need a lot. In the past he's attempted various methods to gather a large crowd for entertainment purposes, but all proved futile in the end. His current plan is to create "Radical Larry's Radical Arena" in Tinilo City where friendly sparring matches can be held for an audience to watch.
Weapons/Other Abilities:
Radical Larry is so Radical that he can do really sweet tricks on a skateboard.
In actual battle, Larry is all about using his fists to get work done. Apparently it's a lot cooler to just punch things. He also may throw his sunglasses at someone, as he generally has a spare in his pocket.
Logged
December 17, 2014, 03:57:44 AM
Reply #179
xColdxFusionx
MM8BDM MM&B Contributor
Date Registered: August 02, 2011, 01:07:17 PM
Re: Character Catalog
«
Reply #179 on:
December 17, 2014, 03:57:44 AM »
The following characters have been updated:
- Annette Navya
- Elena Ampere
Logged
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